Published on March 28th, 2016 | by CasualGamer0
Vampire Legends: The Count of New Orleans Review
It seems that Transylvania is not the only place where vampires lurk in the shadows – New Orleans is home of (at least) one as well, as the game we’re talking about today, Vampire Legends: The Count of New Orleans, tells us. And when the count has help from two ghosts of serial killer brothers, things get a lot more interesting – read my review to find out just how much and if this is a game you should get.
It rarely happens for a vampire-themed hidden object adventure game to start as strong as Vampire Legends: The Count of New Orleans does and with such an intense story. Set in the early 1900s, it tells the story of serial killer brothers who took the lives of more than a dozen victims (and all the blood from their bodies as well!). They were caught and executed six years ago when one of their victims managed to escape, but apparently their story is not over. You are a journalist and Paranormal Investigator of sorts, ready to… well… investigate this bloody mystery and see what’s actually happening in New Orleans. And since you already know the title of the game, you won’t be too surprised!
I really liked the fact that Vampire Legends: The Count of New Orleans tries to differentiate itself from other similarly themed games, both in concept, approach and by introducing new gameplay elements – or better said new elements in old gameplay mechanics. I am talking mainly about the story itself which doesn’t follow the regular route (and has a couple of ghosts added to the mix as well!) but also the mini-games which are in some occasions innovative and never seen before – at least by me.
They also tackle the hidden object scenes with style, challenging you with different types of mechanics, including the one that I really love that challenges you not to find objects in the scene but return them to the scene from your inventory. These small changes and differences matter a lot in my case and I highly appreciate them, even though the HO scenes themselves are not particularly mind blowing.
Visually, the game is up to today’s standards, offering real eye candy and being mostly true to its early 1900s setting, with retro elements and items to enjoy. You even have a vintage camera (probably state of art modernism at those times) and an improvised studio in your hotel’s bathroom to develop the shots you’re taking – another nice element the game offers. The music is also good, managing to keep you on your toes, your heart beating rapidly and setting the tone for a great adventure.
The Collector’s Edition of the game offers an extra game that’s almost as good as the main one – but not really as unique and innovative as it, as well as the plethora of other goodies and extras, like collectibles, wallpapers, screensavers and so on. It’s the standard offering and in my opinion, you’re paying a bit more for the bonus game, achievements and collectibles and it’s totally worth it.
I’m not a big fan of vampires, mostly because of the repulsion that I have for the Twilight saga, but I decided to try out this game because it just seemed interesting. Apparently, I was right, and even though this is not a game to write home about or to put on my list of favorite hidden object games, it still is entertaining, fun and, what matters the most to me – a bit different from your regular vampire mysteries.
Summary: You've got vampires, you've got ghosts, you've got a great adventure and a nice game! You've got everything you need for a more than pleasant evening in the company of the spooky Vampire Legends: The Count of New Orleans.