Tibetan Quest: Beyond the World’s End Review

I sometimes feel that the hidden object adventure genre should be renamed “the games where you search for missing persons”. Really, that’s usually what these games are all about and sometimes it gets a bit boring, especially if the developers don’t try their best to spice up these common concepts at least a bit.

Tibetan Quest: Beyond the World’s End follows the same “missing person” route, without any twists: you play as Lady Pearson who finds out that her niece’s expedition in Tibet has gone wrong and that the girl – together with her team – are hopelessly lost. Being an adventurer yourself, you decide to find them – and solve whatever mystery surrounds their disappearance. Because there will always be a mystery!

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There are no real twists or shockers in the story, which follows a pretty predictable line from start to end. The gameplay is pretty basic as well, with little variety when it comes to mini games, which are also on the easy side, mostly jigsaw puzzle-like minigames where you have to rotate elements in the correct position or color puzzles. Instead of adding the much needed variety, the minigames are so simple that they just become boring.

The hidden object scenes are done a bit better, even though they are relatively easy too. The nice part is that we have morphing objects, which add to the challenge and overall value, but otherwise expect list finds and silhouettes. But they are decent and pretty nice to complete – but if for some reason you want to skip them, you can choose to play Mahjong instead. I didn’t.

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The graphics of Tibetan Quest: Beyond the World’s End are good, even though animations are a bit slow and there is no real eye candy anywhere. But the colors are bright and nice, and the artwork is decently done, so you won’t have many reasons to complain about the graphics. Sound is pretty basic too, but the real problem of the game is its overall value: it doesn’t really excel in any area and adding mediocre values in terms of gameplay, lack of useful hints, the frustration it sometimes give you, the easy games and the “just decent” graphics still results in a mediocre game.

It’s not one that you won’t have fun playing, but since there are both Collector’s Editions and Standard Editions available, I’d say that you’d be safer to play the SE of the game and take it as it is. Not a bad game, but one that it’s easy to forget.

Click here to check out Tibetan Quest: Beyond the World’s End on Big Fish Games.

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