Sacred Almanac: Traces of Greed Review

I went in to play Sacred Almanac: Traces of Greed hoping to get a great hidden object puzzle game, but instead an old school first person adventure game was expecting me. I wanted to compare it with the classic Myst series, but that would be a bit too much. So I’ll only focus on the game itself and leave all comparisons aside…

Sacred Almanac: Traces of Greed tells a story that we’ve heard a million times before: you play as an investigator sent to… well… investigate the disappearance of Chief Engineer Jonathan Finch (which apparently wasn’t caused by natural events – figure that!) and interact with an ancient civilization to right the wrongs and bring the happy ending to your screen. Which will happen sooner rather than later.

Because, yes, Sacred Almanac: Traces of Greed is a short game – probably because the mini games it throws at you are pretty easy to complete even on the highest difficulty level and because there are no hidden object scenes to keep you busy for longer. So expect to cruise through the game in just a few hours, but if you are a fan of adventure games and mysteries, the experience won’t be that bad.

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For me, it wasn’t great either. The game feels a bit dated, even though the graphics are really good and clearly up to today’s standards: they are crisp and clean, with attention paid to details and a quite a few scenes that will impress. But that’s about it, unfortunately.

The music is extremely dull and repetitive and I ended up turning it off after 15 minutes because it was driving me crazy. There is no voiceover in the game, so you have to do a lot of reading (which is kind of slow, too, so you’ll probably end up skipping parts of the story because of the slow pace of the dialog and the frustration that results from here). Also, the game is really static and looks more like reading a book than playing a game. Which is a shame, because there is some potential here.

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The story, even though done a million times, is actually really interesting and it managed to hook me in and it was the main reason why I kept playing – and probably the same will happen to you too. Everything else – the settings, the characters and the gameplay – are there to offer extra bits of topping on your cake, and they do a decent job at it. Not more, unfortunately.

All in all, Sacred Almanac: Traces of Greed is clearly not a game of the year contender and the dull gameplay that is thrown at you, combined with a pretty short experience, make this adventure game rather forgettable. But if you have a free game card, you can use it to get this one and go through its great story.

Click here to check out Sacred Almanac: Traces of Greed on Big Fish Games

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