Eipix are offering us a new episode in their Amaranthine Voyage saga with The Orb of Purity and this time things get a bit more intense as the fate of an alien world – as well as ours – has to be decided and it’s up for you to save it. With an interesting mixture of fantasy and fiction, Amaranthine Voyage: The Orb of Purity sends you where no man (or woman) has ever gone before. No, not on the Enterprise!
Prof. Bennett managed to make a breakthrough with her harmonium research, but one that is certainly more than she can handle: that’s proven when Kraixx, a man from another planet, comes through the portal. Without much life left in his body, he has to be saved – only to find out that his entire world needs saving too after losing the harmonium balance. A balance that also threatens Earth, so you must act quickly! And as if these were not enough to make your job a real challenge, you will also have to face and defeat the Watchers, a group that has slightly different interests.
The story is interesting and a bit over the top at the same time. There are, unfortunately, a lot of things that don’t really make sense during your adventure, but that’s something we’ve gotten ourselves, unfortunately, used with. For example, you have to first repair the portal because, oddly, its creator Alexandra Burke doesn’t know how to. And pieces of that portal are hidden throughout her secret lab. I know that it’s a hidden object adventure game, but things making sense in such games wouldn’t hurt at all!
Despite these hiccups when it comes to the logical side, Amaranthine Voyage: The Orb of Purity remains a fun game to play that has a lot to offer. The hidden object scenes have that nice Eipix touch, with larger areas than the screen and the variety is great, without any impossible to find items. The mini games are varied and nice, with different levels of difficulty from extremely easy to moderately difficult. One thing I am starting to get bored with – and it’s not The Orb of Purity’s fault – is the mini games that you have to play over and over again to activate that special object or skill that you have (in this case, the activation of the gauntlet from Kraixx). I know that we need more play time and developers are trying to find easy ways to deliver that, but having to play the same puzzle over and over again becomes really boring really fast. This is mostly a problem of most hidden object games released nowadays, so if you haven’t played some recent ones, you’ll probably find this entertaining, actually!
The visuals are great as well. Kraixx’s world is beautifully drawn, the art is high class and the colors are bright and warm. It’s a pleasure to explore the new world, even though at times it seems so cliche (like the main square area with the statue in the middle – how many times have we seen that already?). The sounds completes the game smoothly without becoming too annoying, which is a big thing nowadays in hidden object adventures.
Even though Amaranthine Voyage: The Orb of Purity doesn’t really manage to create a story or characters that you care too much about, it still remains entertaining and fun – and in the end, that’s what we want from these types of games. Some of the are are beautiful, some hidden object puzzles are truly memorable and some of the puzzles are really amazing, while all the others are at least decent, so no reasons to complain here! Amaranthine Voyage: The Orb of Purity is a good game, but it could’ve been a lot better if more attention was paid to its story and the logic of things.